Return to Tutorials

Adding Faces To Inanimate Objects

Adding Faces To Inanimate Objects
Find a picture of an inanimate object your want to characterise. In this tutorial, I will use this paint bucket:



Next, you need to find a nice large picture of someone, like the one below. Once found, paste it into the picture (press Ctrl +V on a PC) – note that you may need to scale and rotate the picture to match the size of the picture (press Ctrl+T to bring up the ‘free transform’ handles. You can also go to Edit>Free Transform).



Click the layer with the person on it, and then click the ‘Add layer mask’ circled below.

A brief description of layer masks:
The lighter the colour (in the layer mask, not in the picture), the higher opacity that point will be. Shown below, the layer mask you just added is completely white, which means the entire layer is visible. Black symbolises that the layer is invisible and all colours painted on to the mask will be in greyscale.



What you’re going to do now is click the layer mask (on the picture above, the square of white on the person layer). Choose the brush tool and take a soft brush at 50% opacity, with your foreground colour set to black. Alter the size so the diameter is roughly covers an eye.



Now start painting over the eyes, some of the nose and the mouth. If you did the other steps correctly, the persons face should be disappearing and the object underneath should be showing through. If black shows up where you’re painting then your painting on the wrong layer. It will look weird for now but once you have covered just the eyes, nose and mouth then hit Ctrl+I on PC, or go to Image>Adjustments>Invert to invert the colours of the layer mask. You should be left with something like this:



Obviously it looks messy, but now you can paint over the obvious flaws. The good thing about a layer mask is that you can redo parts of it without starting again (unlike the eraser).
Here is our completed mask:



The last step is the set the ‘Layer blending mode’ to ‘Luminosity’.



You’re done!
You will find that some objects work better than others, and the same with faces, but it’s just a question of experimenting. Below is out final result: